Technology Education

Overview

Technology Education fosters the development of all learners as technologically literate and capable citizens who can develop, implement, and communicate practical, innovative, and responsible technological solutions to problems.

Students build skills in key technologies and then design and build innovative systems that solve real world problems within the areas of:

  • digital communications
  • materials processing and design
  • electronics / robotics
  • sensing / control systems
  • energy and power systems

Technology education courses have a design challenge component, requiring students to work in design teams mirroring product development and engineering environments.

The program at the intermediate level consists of four 26 hour compulsory modules. The program at the senior high level is organized into four courses.

The curriculum outcomes are articulated around the following strands:

  • history and evolution of technology
  • technological problem solving
  • technological systems
  • technological responsibility
  • technology and careers

Communication Technology 7

In this module, students develop skills in graphic and multimedia communications. These skills are then applied in an innovation challenge as a culminating activity for the course. Students collaboratively incorporate digital audio, video, and graphic design in the innovation challenge.

Topics include:

  • Introduction to Communication Technology
  • Media Communication
  • Impact of Communication Media
  • Production Process
  • Audio Communication
  • Graphic Communication
  • Video Communication
  • Innovation Challenge
  • Design Process
  • Design Teams and Portfolio

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Computer Science 8

In this module, students explore the fundamental concepts of computer programming. Students will have the opportunity to explore the world of computers and emerging opportunities in the technology sector. They will plan, design and create block-based programs for specific tasks. Students will use these programming skills to control physical devices such as LEDs and motors. The Module culminates with an innovation challenge where students will develop solutions to authentic problems using skills developed throughout the module.

Topics include:

  • Technology sector in Atlantic Canada
  • Safe and ethical use of technology
  • Universal Systems Model
  • Evolution of computer hardware
  • Planning and designing computer programs
  • Creating and debugging programs
  • Controlling physical devices
  • Solving authentic problems with computer programs and physical components

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Grade 8 Production Technology Module

This module builds upon the design and problem-solving knowledge and skills delivered in the Communications Technology Module (Technology Education – Grade 7) and focuses on topics related directly to production technology. The specific focus is house construction, culminating in construction of a to-scale framed model.

Students will be engaged in discussions and research in production technology materials and processes, safe tool use, and careers. This module is intended as an introduction to the Skilled Trades suite of courses offered within the High School Curriculum.

Topics include:

  • Production Technology
  • Product Development
  • Careers in Production Technology
  • Technical Drawings
  • Safety
  • Production Skills
  • Design Framework
  • Design Process

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Grade 9 Energy and Power Technology Module

In this module students receive a practical introduction to the principles of physics related to work, energy and power. They explore the production, conversion and transmission of energy; consequences of energy consumption on society, new technologies for energy conservation; and the measurement of energy transmission. In addition, students work in design teams to complete hands-on projects using the problem solving process.

Topics include:

  • Mass, Force, Work, Energy and Power
  • Energy Conversion and Transmission
  • Energy Sources
  • Electrical Generation
  • Energy Measurement
  • Schematics and Pictorials
  • Fabrication
  • Design Process
  • Design Teams and Portfolio
  • Careers in Energy and Power

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Computer Science 1204

Computer Science 1204 introduces students to software and hardware topics in computer science. The course provides opportunities to build skills in both block-based and text-based programming languages. Students’ purpose for programming is to control physical devices, such as sensors and motors.

Students will use their coding and interfacing skills to develop a solution to an authentic problem in an innovation challenge. The skills acquired in each unit will help students attain the outcomes in the subsequent unit.

Computer Science 1204 is divided into five units:

  • Unit 1: Introduction to Computer Science
  • Unit 2: Programming Concepts
  • Unit 3: Manipulating Text Based Programming
  • Unit 4: Interfacing
  • Unit 5: Innovation Challenge Topics include:

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Communications Technology 2104

This introductory course in communications technology explores a variety of themes in multimedia communications. Students develop skills in the production of graphics, audio, animation and video.

Topics include:

  • Introduction to Communications Technology
  • Graphic Production
  • Audio Production
  • Video Production

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Communications Technology 3104

Communications Technology 3104 is designed to introduce students to a variety of data manipulation and programming skills. Students acquire the skills and knowledge to become proficient programmers. As they work through the processes and problem solving activities associated with coding, students will improve their computational thinking and logical problem solving abilities. This course is organized in a linear fashion. Although topics from Unit one may be integrated into the other four units, it is recommended that Unit two, three and four be covered sequentially as the skills in one unit prepares students for the next unit.

  • Unit 1: Introduction to Communications Technology
  • Unit 2: Data Manipulation
  • Unit 3: Web Services Technologies
  • Unit 4: Designing a Mobile Application

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Robotic Systems Technology 3205

This course introduces students to robotics through the investigation of the electromechanical systems used in robots. Students, in design teams, use the knowledge and skills acquired to design and build a robot.

The course is intended for students who have an interest in electronics and robotics and who may wish to pursue post-secondary opportunities in engineering, electronics or robotics systems technologies.

Topics include:

  • Robotic Systems
  • Electronics
  • Programming and Interfacing
  • Design and Fabrication
  • Major Design Activity

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